THE FUTURE OF REMOTE GAMING
Contributed by By Denitza Dimitrova (LL.B, LL.M,
Mag. Jur), EMD Advocates [www.emd.com.mt]
Governments are often encouraged to explore the option of
prohibition of gaming because they are lobbied by monopolies
that wish to avoid competition, or by those who are opposed,
in principle, to any form of legalized gambling. The primary
reason for wanting stricter regulation on remote gaming is
to minimize any problems that may result because of the potential
of high-stakes gambling, continuously available via remote
gaming channels.
In spite of the recent proposals for free movement of gaming
services within the European Union (EU), the reality is that
online gaming operators continue to face prohibitions, constraints
and conditions in many EU Member States. There have been requests
by the gaming industry to the competent organs of the EU for
more clarity, harmonisation and guidelines, due to the fact
that gaming services in the EU are set aside from other industries
that are governed by the European Union principles of harmonisation.
The Services Directive (2006/123/EC) aiming at establishing
a single market and the free movement of services within the
EU, excludes online gaming, and does not permit online gaming
operators to apply the principles of the Directive in relation
to their gaming operations.
Most Member States have established exclusive monopolies
so that only a single entity in the respective Member State
is legally authorised to offer a particular type of gaming
service. This is often justified on the basis that protection
of players, and on the fact that implementation and enforcement
of local laws would be more consistent if having a single
vendor of a gambling service. None of the legal battles fought
before the European Court of Justice by certain operators
against national monopolies have achieved much success.
Currently some of the EU Member States are adopting an approach
requiring a remote gaming operator to have a licence in each
EU jurisdiction in which the operator wishes to offer its
games. This approach is accepted by the European Commission,
however, it does not comply with basic EU law principles.
This current legal uncertainty has brought about concerns
amongst small and start-up operators as to the cost of regulatory
compliance, gaming tax and profit generation in the increasingly
crowded marketplace.
Most Member States are now working on developing their own
regulations. The United Kingdom is in the process of introducing
legislation where a foreign online gaming operator who wishes
to apply for a remote gaming licence from the UK does not
need to be in possession of a remote gaming licence granted
by another EU jurisdiction. Furthermore, online operators
currently licensed outside the UK will have to apply for a
licence from the UK Gambling Commission if they wish to advertise
their gaming services. Although Italy has successfully completed
its regulation, it is not clear on what basis and what tax
rate this regulation will come into force. Germany is working
on abolishing the severe online gambling restrictions, and
in France new gaming legislation has been introduced in order
to legalize and regulate remote gaming, but which seem to
make it extremely difficult for gaming operators to get a
remote gaming licence.
Malta is the first EU Member State to provide jurisdictional
services to interactive gambling companies. Prior to 2004,
Malta licenced only online betting, however, in 2004, the
Remote Gaming Regulations came into force allowing gaming
operators to obtain remote gaming licences for the operation
of casinos, lottery, slots, bingo, poker and sports betting.
The island's entry into the EU has given the added advantage
of being the only EU country to offer such all-encompassing
regulated licensing facilities.
Malta has become the European hub of i-Gaming, licensing
hundreds of gaming companies and service providers, including
some of the largest and most profitable operators in the gaming
industry. The Malta Lotteries and Gaming Authority (LGA),
the remote gaming regulatory authority, issues licences to
gaming operators engaged in the online gaming business, offering
games through distance communication, such as, casino games,
poker, sports betting, P2P, lotteries, as well as, gaming
platforms.
Over the past six years, the LGA has issued more than in
excess of 330 Remote Gaming Licences to date, with others
still going through the process. Malta’s online gaming
revenues have reached 19 million Euros in 2009, up nearly
20% from 15.9 million Euros generated during the previous
year. Malta’s stable political and economic climate
is also a contributing factor towards the rapid intensification
of the gaming industry.
Malta’s Remote Gaming Regulations have been harmonised
in accordance with the European Union legislation requirements
and have been amended from time to time to reflect the requirements
of the market. It would appear to be the Government incentive
to continue to amend such legislation as and when required
for such purpose in such a fast growing and evolving industry.
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